The hero shooter will use 128 tick servers for its matchmaking and drawing a huge taget on Counter-Strike: Global Offensive and Valve. HenryGs suggestion that Machine might only need to remember one set of smokes in “a couple montsh” implies that Valve will follow Riot into the 128 tick server business.
Why is 128 tick better than 64?
Simply put, 128 tick servers offer double the processing time of 64 tick servers. The more ticks per second each server, the more instruction sets it can go through, providing more accurate physics, movement and hit registration during games.
Is 64-tick or 128 tick better?
Valve servers default to 64-tick, while 128 servers are accessible, for the most part, only through FACEIT, ESEA, and LANs. Implementing 128-tick servers means that players will receive basically twice as much information as someone would on a 64-tick server.
Why are CSGO servers still 64 tick?
CSGO currently runs on 64-tick servers, meaning that all of the action on a players screen might not really match what the server says it is. A faster server takes more snapshots of whats going on in game compared to slower ones, and thats why CSGOs player base wants those faster servers.
Why is 128 tick better than 64-tick?
On the official matchmaking servers hosted by Valve, the servers are exclusively operated on a 64 Hz tick rate. Simply put, 128 tick servers offer double the processing time. With twice the processing time, the accuracy of your weapons will be higher meaning its more likely that every bullet will count.